| @@ -475,23 +475,22 @@ typedef struct { | |||
| int numbers; | |||
| #define NUM2_THOUSANDS_VAR1 0x40 | |||
| #define NUM2_THOUSANDS_VAR2 0x80 | |||
| #define NUM2_THOUSANDS_VAR3 0xc0 | |||
| #define NUM2_THOUSANDS_VAR4 0x100 | |||
| #define NUM2_THOUSANDS_VAR5 0x140 | |||
| #define NUM2_SWAP_THOUSANDS 0x200 | |||
| #define NUM2_ORDINAL_NO_AND 0x800 | |||
| #define NUM2_MULTIPLE_ORDINAL 0x1000 | |||
| #define NUM2_NO_TEEN_ORDINALS 0x2000 | |||
| #define NUM2_MYRIADS 0x4000 | |||
| #define NUM2_ENGLISH_NUMERALS 0x8000 | |||
| #define NUM2_PERCENT_BEFORE 0x10000 | |||
| #define NUM2_OMIT_1_HUNDRED_ONLY 0x20000 | |||
| #define NUM2_ORDINAL_AND_THOUSANDS 0x40000 | |||
| #define NUM2_ORDINAL_DROP_VOWEL 0x80000 // currently only for tens and units | |||
| #define NUM2_ZERO_TENS 0x100000 | |||
| #define NUM2_THOUSANDS_VAR1 0x00000040 | |||
| #define NUM2_THOUSANDS_VAR2 0x00000080 | |||
| #define NUM2_THOUSANDS_VAR3 0x000000c0 | |||
| #define NUM2_THOUSANDS_VAR4 0x00000100 | |||
| #define NUM2_THOUSANDS_VAR5 0x00000140 | |||
| #define NUM2_SWAP_THOUSANDS 0x00000200 | |||
| #define NUM2_ORDINAL_NO_AND 0x00000800 | |||
| #define NUM2_MULTIPLE_ORDINAL 0x00001000 | |||
| #define NUM2_NO_TEEN_ORDINALS 0x00002000 | |||
| #define NUM2_MYRIADS 0x00004000 | |||
| #define NUM2_ENGLISH_NUMERALS 0x00008000 | |||
| #define NUM2_PERCENT_BEFORE 0x00010000 | |||
| #define NUM2_OMIT_1_HUNDRED_ONLY 0x00020000 | |||
| #define NUM2_ORDINAL_AND_THOUSANDS 0x00040000 | |||
| #define NUM2_ORDINAL_DROP_VOWEL 0x00080000 // currently only for tens and units | |||
| #define NUM2_ZERO_TENS 0x00100000 | |||
| // bits 1-4 use variant form of numbers before thousands,millions,etc. | |||
| // bits 6-8 use different forms of thousand, million, etc (M MA MB) | |||
| // bit9=(LANG=rw) say "thousand" and "million" before its number, not after | |||