|  |  | @@ -442,6 +442,10 @@ voice_t *LoadVoice(const char *vname, int control) | 
		
	
		
			
			|  |  |  | MAKE_MEM_UNDEFINED(&voice_languages, sizeof(voice_languages)); | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if ((vname == NULL || vname[0] == 0) && !(control & 8)) { | 
		
	
		
			
			|  |  |  | return NULL; | 
		
	
		
			
			|  |  |  | } | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | strncpy0(voicename, vname, sizeof(voicename)); | 
		
	
		
			
			|  |  |  | if (control & 0x10) { | 
		
	
		
			
			|  |  |  | strcpy(buf, vname); | 
		
	
	
		
			
			|  |  | @@ -702,14 +706,14 @@ voice_t *LoadVoice(const char *vname, int control) | 
		
	
		
			
			|  |  |  | 
 | 
		
	
		
			
			|  |  |  | if (!tone_only) { | 
		
	
		
			
			|  |  |  | if (!!(control & 8/*compiling phonemes*/)) { | 
		
	
		
			
			|  |  |  | /* Set by espeak_ng_CompilePhonemeDataPath when it | 
		
	
		
			
			|  |  |  | * calls LoadVoice("", 8) to set up a dummy(?) voice. | 
		
	
		
			
			|  |  |  | * As phontab may not yet exist this avoids the spurious | 
		
	
		
			
			|  |  |  | * error message and guarantees consistent results by | 
		
	
		
			
			|  |  |  | * not actually reading a potentially bogus phontab... | 
		
	
		
			
			|  |  |  | */ | 
		
	
		
			
			|  |  |  | ix = 0; | 
		
	
		
			
			|  |  |  | } else if ((ix = SelectPhonemeTableName(phonemes_name)) < 0) { | 
		
	
		
			
			|  |  |  | /* Set by espeak_ng_CompilePhonemeDataPath when it | 
		
	
		
			
			|  |  |  | * calls LoadVoice("", 8) to set up a dummy(?) voice. | 
		
	
		
			
			|  |  |  | * As phontab may not yet exist this avoids the spurious | 
		
	
		
			
			|  |  |  | * error message and guarantees consistent results by | 
		
	
		
			
			|  |  |  | * not actually reading a potentially bogus phontab... | 
		
	
		
			
			|  |  |  | */ | 
		
	
		
			
			|  |  |  | ix = 0; | 
		
	
		
			
			|  |  |  | } else if ((ix = SelectPhonemeTableName(phonemes_name)) < 0) { | 
		
	
		
			
			|  |  |  | fprintf(stderr, "Unknown phoneme table: '%s'\n", phonemes_name); | 
		
	
		
			
			|  |  |  | ix = 0; | 
		
	
		
			
			|  |  |  | } |