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Fix deleting FrameManagerImpl*

delete playerHandleInfo->frameManager wasn't actually calling
FrameManagerImpl~, because playerHandleInfo->frameManager is only a
FrameManager, which didn't have a destructor, and nothing was saying that
it's actually a FrameManagerImpl behind. Adding a virtual destructor
fixes that.
master
Samuel Thibault 3 years ago
parent
commit
dab5457620
1 changed files with 1 additions and 0 deletions
  1. 1
    0
      src/speechPlayer/src/frame.h

+ 1
- 0
src/speechPlayer/src/frame.h View File

@@ -51,6 +51,7 @@ class FrameManager {
virtual void queueFrame(speechPlayer_frame_t* frame, unsigned int minNumSamples, unsigned int numFadeSamples, int userIndex, bool purgeQueue)=0;
virtual const speechPlayer_frame_t* const getCurrentFrame()=0;
virtual const int getLastIndex()=0;
virtual ~FrameManager() {};
};

#endif

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