This function call does not affect the audio output in non-async modes. Audio output in that case is handled within the SynthOnTimer helper function.master
} | } | ||||
Generate(phoneme_list, &n_phoneme_list, 0); | Generate(phoneme_list, &n_phoneme_list, 0); | ||||
WavegenOpenSound(); | |||||
if (voice_change != NULL) { | if (voice_change != NULL) { | ||||
// voice change at the end of the clause (i.e. clause was terminated by a voice change) | // voice change at the end of the clause (i.e. clause was terminated by a voice change) |