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Don't re-initialize my_audio if espeak_ng_InitializeOutput is called multiple times.

master
Reece H. Dunn 8 years ago
parent
commit
9fc2efb1fa
1 changed files with 3 additions and 1 deletions
  1. 3
    1
      src/libespeak-ng/speech.c

+ 3
- 1
src/libespeak-ng/speech.c View File

@@ -252,7 +252,8 @@ ESPEAK_NG_API espeak_ng_STATUS espeak_ng_InitializeOutput(espeak_ng_OUTPUT_MODE
out_samplerate = 0;

#ifdef HAVE_PCAUDIOLIB_AUDIO_H
my_audio = create_audio_device_object(device, "eSpeak", "Text-to-Speech");
if (my_audio == NULL)
my_audio = create_audio_device_object(device, "eSpeak", "Text-to-Speech");
#endif

// buffer_length is in mS, allocate 2 bytes per sample
@@ -886,6 +887,7 @@ ESPEAK_NG_API espeak_ng_STATUS espeak_ng_Terminate(void)
#ifdef HAVE_PCAUDIOLIB_AUDIO_H
audio_object_close(my_audio);
audio_object_destroy(my_audio);
my_audio = NULL;
#endif
out_samplerate = 0;
}

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