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code cleanup: remove dead code

master
Yury Popov 2 years ago
parent
commit
92beee2b4c
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2 changed files with 0 additions and 8 deletions
  1. 0
    3
      src/libespeak-ng/speech.c
  2. 0
    5
      src/libespeak-ng/wavegen.c

+ 0
- 3
src/libespeak-ng/speech.c View File

@@ -123,9 +123,6 @@ static int dispatch_audio(short *outbuf, int length, espeak_EVENT *event)
// sound was previously open with a different sample rate
audio_object_close(my_audio);
out_samplerate = 0;
#ifdef HAVE_SLEEP
sleep(1);
#endif
}
#endif
#if USE_LIBPCAUDIO

+ 0
- 5
src/libespeak-ng/wavegen.c View File

@@ -832,10 +832,6 @@ static int Wavegen(int length, int modulation, bool resume, frame_t *fr1, frame_
}

// apply main peaks, formants 0 to 5
#ifdef USE_ASSEMBLER_1
// use an optimised routine for this loop, if available
total += AddSineWaves(waveph, h_switch_sign, maxh, harmspect); // call an assembler code routine
#else
theta = waveph;

for (h = 1; h <= h_switch_sign; h++) {
@@ -847,7 +843,6 @@ static int Wavegen(int length, int modulation, bool resume, frame_t *fr1, frame_
theta += waveph;
h++;
}
#endif

if (voicing != 64)
total = (total >> 6) * voicing;

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