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wave_sada.cpp 15KB

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  1. /***************************************************************************
  2. * Copyright (C) 2008, Sun Microsystems, Inc. *
  3. * eSpeak driver for Solaris Audio Device Architecture (SADA) *
  4. * Written by Willie Walker, based on the eSpeak PulseAudio driver *
  5. * from Gilles Casse *
  6. * *
  7. * This program is free software; you can redistribute it and/or modify *
  8. * it under the terms of the GNU General Public License as published by *
  9. * the Free Software Foundation; either version 3 of the License, or *
  10. * (at your option) any later version. *
  11. * *
  12. * This program is distributed in the hope that it will be useful, *
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of *
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
  15. * GNU General Public License for more details. *
  16. * *
  17. * You should have received a copy of the GNU General Public License *
  18. * along with this program; if not, write to the *
  19. * Free Software Foundation, Inc., *
  20. * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
  21. ***************************************************************************/
  22. #include "speech.h"
  23. #ifdef USE_ASYNC
  24. // This source file is only used for asynchronious modes
  25. #include <errno.h>
  26. #include <string.h>
  27. #include <stropts.h>
  28. #include <assert.h>
  29. #include <stdlib.h>
  30. #include <unistd.h>
  31. #include <fcntl.h>
  32. #include <sys/audioio.h>
  33. #include "wave.h"
  34. #include "debug.h"
  35. enum {ONE_BILLION=1000000000};
  36. #define SAMPLE_RATE 22050
  37. #define SAMPLE_SIZE 16
  38. #ifdef USE_SADA
  39. static t_wave_callback* my_callback_is_output_enabled=NULL;
  40. static const char *sun_audio_device = "/dev/audio";
  41. static int sun_audio_fd = -1;
  42. // The total number of 16-bit samples sent to be played via the
  43. // wave_write method.
  44. //
  45. static uint32_t total_samples_sent;
  46. // The total number of samples sent to be played via the wave_write
  47. // method, but which were never played because of a call to
  48. // wave_close.
  49. //
  50. static uint32_t total_samples_skipped;
  51. // The last known playing index after a call to wave_close.
  52. //
  53. static uint32_t last_play_position=0;
  54. //>
  55. // wave_init
  56. //
  57. // DESCRIPTION:
  58. //
  59. // initializes the audio subsytem.
  60. //
  61. // GLOBALS USED/MODIFIED:
  62. //
  63. // sun_audio_fd: modified to hold the file descriptor of the opened
  64. // audio device.
  65. //
  66. //<wave_init
  67. void wave_init() {
  68. ENTER("wave_init");
  69. audio_info_t ainfo;
  70. char *audio_device = NULL;
  71. audio_device = getenv("AUDIODEV");
  72. if (audio_device != NULL) {
  73. if ((sun_audio_fd = open(audio_device, O_WRONLY)) < 0) {
  74. SHOW("wave_init() could not open: %s (%d)\n",
  75. audio_device, sun_audio_fd);
  76. }
  77. }
  78. if (sun_audio_fd < 0) {
  79. if ((sun_audio_fd = open(sun_audio_device, O_WRONLY)) < 0) {
  80. SHOW("wave_init() could not open: %s (%d)\n",
  81. sun_audio_device, sun_audio_fd);
  82. }
  83. }
  84. SHOW("wave_init() sun_audio_fd: %d\n", sun_audio_fd);
  85. if (sun_audio_fd < 0) {
  86. return;
  87. }
  88. ioctl(sun_audio_fd, AUDIO_GETINFO, &ainfo);
  89. SHOW("wave_init() play buffer size: %d\n", ainfo.play.buffer_size);
  90. ainfo.play.encoding = AUDIO_ENCODING_LINEAR;
  91. ainfo.play.channels = 1;
  92. ainfo.play.sample_rate = SAMPLE_RATE;
  93. ainfo.play.precision = SAMPLE_SIZE;
  94. if (ioctl(sun_audio_fd, AUDIO_SETINFO, &ainfo) == -1) {
  95. SHOW("wave_init() failed to set audio params: %s\n", strerror(errno));
  96. close(sun_audio_fd);
  97. return;
  98. }
  99. }
  100. //>
  101. // wave_open
  102. //
  103. // DESCRIPTION:
  104. //
  105. // opens the audio subsystem given a specific API (e.g., "alsa",
  106. // "oss", ...). We ignore the_api and just return the sun_audio_fd we
  107. // opened in wave_init. This return value will be passed in as the
  108. // theHandler parameter in all other methods.
  109. //
  110. // PARAMETERS:
  111. //
  112. // the_api: "alsa", "oss" (ignored)
  113. //
  114. // GLOBALS USED/MODIFIED:
  115. //
  116. // sun_audio_fd: used as return value
  117. //
  118. // RETURNS:
  119. //
  120. // sun_audio_fd opened in wave_init, which is passed in as theHandler
  121. // parameter in all other methods
  122. //
  123. //<wave_open
  124. void* wave_open(const char* the_api)
  125. {
  126. ENTER("wave_open");
  127. return((void*) sun_audio_fd);
  128. }
  129. //>
  130. // wave_write
  131. //
  132. // DESCRIPTION:
  133. //
  134. // Meant to be asynchronous, it supplies the wave sample to the lower
  135. // audio layer and returns. The sample is played later on. [[[WDW -
  136. // we purposely do not open the audio device as non-blocking because
  137. // managing that would be a pain. So, we rely a lot upon fifo.cpp and
  138. // event.cpp to not overload us, allowing us to get away with a
  139. // blocking write. event.cpp:polling_thread in particular appears to
  140. // use get_remaining_time to prevent flooding.]]]
  141. //
  142. // PARAMETERS:
  143. //
  144. // theHandler: the audio device file descriptor
  145. // theMono16BitsWaveBuffer: the audio data
  146. // theSize: the number of bytes (not 16-bit samples)
  147. //
  148. // GLOBALS USED/MODIFIED:
  149. //
  150. // total_samples_sent: modified based upon 16-bit samples sent
  151. //
  152. // RETURNS:
  153. //
  154. // the number of bytes (not 16-bit samples) sent
  155. //
  156. //<wave_write
  157. size_t wave_write(void* theHandler,
  158. char* theMono16BitsWaveBuffer,
  159. size_t theSize)
  160. {
  161. size_t num;
  162. ENTER("wave_write");
  163. if (my_callback_is_output_enabled && (0==my_callback_is_output_enabled())) {
  164. SHOW_TIME("wave_write > my_callback_is_output_enabled: no!");
  165. return 0;
  166. }
  167. num = write((int) theHandler, theMono16BitsWaveBuffer, theSize);
  168. // Keep track of the total number of samples sent -- we use this in
  169. // wave_get_read_position and also use it to help calculate the
  170. // total_samples_skipped in wave_close.
  171. //
  172. total_samples_sent += num / 2;
  173. if (num < theSize) {
  174. SHOW("ERROR: wave_write only wrote %d of %d bytes\n", num, theSize);
  175. } else {
  176. SHOW("wave_write wrote %d bytes\n", theSize);
  177. }
  178. SHOW_TIME("wave_write > LEAVE");
  179. return num;
  180. }
  181. //>
  182. // wave_close
  183. //
  184. // DESCRIPTION:
  185. //
  186. // Does what SADA normally would call a flush, which means to cease
  187. // all audio production in progress and throw any remaining audio
  188. // away. [[[WDW - see comment in wave_flush.]]]
  189. //
  190. // PARAMETERS:
  191. //
  192. // theHandler: the audio device file descriptor
  193. //
  194. // GLOBALS USED/MODIFIED:
  195. //
  196. // last_play_position: modified to reflect play position the last time
  197. // this method was called
  198. // total_samples_sent: used to help calculate total_samples_skipped
  199. // total_samples_skipped: modified to hold the total number of 16-bit
  200. // samples sent to wave_write, but which were
  201. // never played
  202. // sun_audio_fd: used because some calls to wave_close seem to
  203. // pass a NULL for theHandler for some odd reason
  204. //
  205. // RETURNS:
  206. //
  207. // The result of the ioctl call (non-0 means failure)
  208. //
  209. //<wave_close
  210. int wave_close(void* theHandler)
  211. {
  212. int ret;
  213. audio_info_t ainfo;
  214. int audio_fd = (int) theHandler;
  215. if (!audio_fd) {
  216. audio_fd = sun_audio_fd;
  217. }
  218. ENTER("wave_close");
  219. // [[[WDW: maybe do a pause/resume ioctl???]]]
  220. ret = ioctl(audio_fd, I_FLUSH, FLUSHRW);
  221. ioctl(audio_fd, AUDIO_GETINFO, &ainfo);
  222. // Calculate the number of samples that won't get
  223. // played. We also keep track of the last_play_position
  224. // because wave_close can be called multiple times
  225. // before another call to wave_write.
  226. //
  227. if (last_play_position != ainfo.play.samples) {
  228. last_play_position = ainfo.play.samples;
  229. total_samples_skipped = total_samples_sent - last_play_position;
  230. }
  231. SHOW_TIME("wave_close > LEAVE");
  232. return ret;
  233. }
  234. //>
  235. // wave_is_busy
  236. //
  237. // DESCRIPTION:
  238. //
  239. // Returns a non-0 value if audio is being played.
  240. //
  241. // PARAMETERS:
  242. //
  243. // theHandler: the audio device file descriptor
  244. //
  245. // GLOBALS USED/MODIFIED:
  246. //
  247. // sun_audio_fd: used because some calls to wave_is_busy seem to
  248. // pass a NULL for theHandler for some odd reason
  249. //
  250. // RETURNS:
  251. //
  252. // A non-0 value if audio is being played
  253. //
  254. //<wave_is_busy
  255. int wave_is_busy(void* theHandler)
  256. {
  257. audio_info_t ainfo;
  258. int audio_fd = (int) theHandler;
  259. if (!audio_fd) {
  260. audio_fd = sun_audio_fd;
  261. }
  262. ENTER("wave_is_busy");
  263. ioctl(audio_fd, AUDIO_GETINFO, &ainfo);
  264. SHOW("wave_is_busy: active=%d", ainfo.play.active);
  265. SHOW_TIME("wave_is_busy > LEAVE");
  266. return ainfo.play.active;
  267. }
  268. //>
  269. // wave_terminate
  270. //
  271. // DESCRIPTION:
  272. //
  273. // Used to end our session with eSpeak.
  274. //
  275. // GLOBALS USED/MODIFIED:
  276. //
  277. // sun_audio_fd: modified - closed and set to -1
  278. //
  279. //<wave_terminate
  280. void wave_terminate()
  281. {
  282. ENTER("wave_terminate");
  283. close(sun_audio_fd);
  284. sun_audio_fd = -1;
  285. SHOW_TIME("wave_terminate > LEAVE");
  286. }
  287. //>
  288. // wave_flush
  289. //
  290. // DESCRIPTION:
  291. //
  292. // Appears to want to tell the audio subsystem to make sure it plays
  293. // the audio. In our case, the system is already doing this, so this
  294. // is basically a no-op. [[[WDW - if you do a drain, you block, so
  295. // don't do that. In addition the typical SADA notion of flush is
  296. // currently handled by wave_close. I think this is most likely just
  297. // terminology conflict between eSpeak and SADA.]]]
  298. //
  299. // PARAMETERS:
  300. //
  301. // theHandler: the audio device file descriptor
  302. //
  303. //<wave_flush
  304. void wave_flush(void* theHandler)
  305. {
  306. ENTER("wave_flush");
  307. //ioctl((int) theHandler, AUDIO_DRAIN, 0);
  308. SHOW_TIME("wave_flush > LEAVE");
  309. }
  310. //>
  311. // wave_set_callback_is_output_enabled
  312. //
  313. // DESCRIPTION:
  314. //
  315. // Sets the callback to call from wave_write before it sends data to
  316. // be played. It helps wave_write determine if the data should be
  317. // thrown away or not.
  318. //
  319. // PARAMETERS:
  320. //
  321. // cb: the callback to call from wave_write
  322. //
  323. //<wave_set_callback_is_output_enabled
  324. void wave_set_callback_is_output_enabled(t_wave_callback* cb)
  325. {
  326. my_callback_is_output_enabled = cb;
  327. }
  328. //>
  329. // wave_test_get_write_buffer
  330. //
  331. // DESCRIPTION:
  332. //
  333. // Unnecessary and is used for debug output from
  334. // speak_lib.cpp:dispatch_audio.
  335. //
  336. // RETURNS:
  337. //
  338. // NULL
  339. //
  340. //<wave_test_get_write_buffer
  341. void *wave_test_get_write_buffer()
  342. {
  343. return NULL;
  344. }
  345. //>
  346. // wave_get_read_position
  347. //
  348. // DESCRIPTION:
  349. //
  350. // Concerns the sample which is currently played by the audio layer,
  351. // where 'sample' is a small buffer of synthesized wave data,
  352. // identified so that the user callback could be called when the
  353. // 'sample' is really played. The identifier is returned by
  354. // wave_get_write_position. This method is unused.
  355. //
  356. // PARAMETERS:
  357. //
  358. // theHandler: the audio device file descriptor
  359. //
  360. // RETURNS:
  361. //
  362. // The total number of 16-bit samples played by the audio system
  363. // so far.
  364. //
  365. //<wave_get_read_position
  366. uint32_t wave_get_read_position(void* theHandler)
  367. {
  368. audio_info_t ainfo;
  369. ENTER("wave_get_read_position");
  370. ioctl((int) theHandler, AUDIO_GETINFO, &ainfo);
  371. SHOW("wave_get_read_position: %d\n", ainfo.play.samples);
  372. SHOW_TIME("wave_get_read_position > LEAVE");
  373. return ainfo.play.samples;
  374. }
  375. //>
  376. // wave_get_write_position
  377. //
  378. // DESCRIPTION:
  379. //
  380. // Returns an identifier for a new sample, where 'sample' is a small
  381. // buffer of synthesized wave data, identified so that the user
  382. // callback could be called when the 'sample' is really played. This
  383. // implementation views the audio as one long continuous stream of
  384. // 16-bit samples.
  385. //
  386. // PARAMETERS:
  387. //
  388. // theHandler: the audio device file descriptor
  389. //
  390. // GLOBALS USED/MODIFIED:
  391. //
  392. // total_samples_sent: used as the return value
  393. //
  394. // RETURNS:
  395. //
  396. // total_samples_sent, which is the index for the end of this long
  397. // continuous stream. [[[WDW: with a unit32_t managing 16-bit
  398. // samples at 22050Hz, we have about 54 hours of play time before
  399. // the index wraps back to 0. We don't handle that wrapping, so
  400. // the behavior after 54 hours of play time is undefined.]]]
  401. //
  402. //<wave_get_write_position
  403. uint32_t wave_get_write_position(void* theHandler)
  404. {
  405. ENTER("wave_get_write_position");
  406. SHOW("wave_get_write_position: %d\n", total_samples_sent);
  407. SHOW_TIME("wave_get_write_position > LEAVE");
  408. return total_samples_sent;
  409. }
  410. //>
  411. // wave_get_remaining_time
  412. //
  413. // DESCRIPTION:
  414. //
  415. // Returns the remaining time (in ms) before the sample is played.
  416. // The sample in this case is a return value from a previous call to
  417. // wave_get_write_position.
  418. //
  419. // PARAMETERS:
  420. //
  421. // sample: an index returned from wave_get_write_position representing
  422. // an index into the long continuous stream of 16-bit samples
  423. // time: a return value representing the delay in milliseconds until
  424. // sample is played. A value of 0 means the sample is either
  425. // currently being played or it has already been played.
  426. //
  427. // GLOBALS USED/MODIFIED:
  428. //
  429. // sun_audio_fd: used to determine total number of samples played by
  430. // the audio system
  431. // total_samples_skipped: used in remaining time calculation
  432. //
  433. // RETURNS:
  434. //
  435. // Time in milliseconds before the sample is played or 0 if the sample
  436. // is currently playing or has already been played.
  437. //
  438. //<wave_get_remaining_time
  439. int wave_get_remaining_time(uint32_t sample, uint32_t* time)
  440. {
  441. uint32_t a_time=0;
  442. uint32_t actual_index;
  443. audio_info_t ainfo;
  444. ENTER("wave_get_remaining_time");
  445. if (!time) {
  446. return(-1);
  447. SHOW_TIME("wave_get_remaining_time > LEAVE");
  448. }
  449. ioctl(sun_audio_fd, AUDIO_GETINFO, &ainfo);
  450. // See if this sample has already been played or is currently
  451. // playing.
  452. //
  453. actual_index = sample - total_samples_skipped;
  454. if ((sample < total_samples_skipped) ||
  455. (actual_index <= ainfo.play.samples)) {
  456. *time = 0;
  457. } else {
  458. a_time = ((actual_index - ainfo.play.samples) * 1000) / SAMPLE_RATE;
  459. *time = (uint32_t) a_time;
  460. }
  461. SHOW("wave_get_remaining_time for %d: %d\n", sample, *time);
  462. SHOW_TIME("wave_get_remaining_time > LEAVE");
  463. return 0;
  464. }
  465. #else
  466. // notdef USE_SADA
  467. void wave_init() {}
  468. void* wave_open(const char* the_api) {return (void *)1;}
  469. size_t wave_write(void* theHandler, char* theMono16BitsWaveBuffer, size_t theSize) {return theSize;}
  470. int wave_close(void* theHandler) {return 0;}
  471. int wave_is_busy(void* theHandler) {return 0;}
  472. void wave_terminate() {}
  473. uint32_t wave_get_read_position(void* theHandler) {return 0;}
  474. uint32_t wave_get_write_position(void* theHandler) {return 0;}
  475. void wave_flush(void* theHandler) {}
  476. typedef int (t_wave_callback)(void);
  477. void wave_set_callback_is_output_enabled(t_wave_callback* cb) {}
  478. extern void* wave_test_get_write_buffer() {return NULL;}
  479. int wave_get_remaining_time(uint32_t sample, uint32_t* time)
  480. {
  481. if (!time) return(-1);
  482. *time = (uint32_t)0;
  483. return 0;
  484. }
  485. #endif // of USE_PORTAUDIO
  486. //>
  487. //<clock_gettime2, add_time_in_ms
  488. void clock_gettime2(struct timespec *ts)
  489. {
  490. struct timeval tv;
  491. if (!ts)
  492. {
  493. return;
  494. }
  495. assert (gettimeofday(&tv, NULL) != -1);
  496. ts->tv_sec = tv.tv_sec;
  497. ts->tv_nsec = tv.tv_usec*1000;
  498. }
  499. void add_time_in_ms(struct timespec *ts, int time_in_ms)
  500. {
  501. if (!ts)
  502. {
  503. return;
  504. }
  505. uint64_t t_ns = (uint64_t)ts->tv_nsec + 1000000 * (uint64_t)time_in_ms;
  506. while(t_ns >= ONE_BILLION)
  507. {
  508. SHOW("event > add_time_in_ms ns: %d sec %Lu nsec \n", ts->tv_sec, t_ns);
  509. ts->tv_sec += 1;
  510. t_ns -= ONE_BILLION;
  511. }
  512. ts->tv_nsec = (long int)t_ns;
  513. }
  514. #endif // USE_ASYNC
  515. //>