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- /*
- * Copyright (C) 2014-2016 Eitan Isaacson
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, see: <http://www.gnu.org/licenses/>.
- */
-
- #include <stdio.h>
- #include <stdlib.h>
- #include <emscripten.h>
- #include "speak_lib.h"
-
- static int gSamplerate = 0;
-
- class eSpeakNGWorker {
- public:
- eSpeakNGWorker() : rate(espeakRATE_NORMAL), pitch(50), current_voice(NULL) {
- if (!gSamplerate) {
- gSamplerate = espeak_Initialize(
- AUDIO_OUTPUT_SYNCHRONOUS, 100, NULL, espeakINITIALIZE_DONT_EXIT);
- }
- samplerate = gSamplerate;
- voices = espeak_ListVoices(NULL);
- }
-
- void synth_(const char* aText, void* aCallback) {
- t_espeak_callback* cb = reinterpret_cast<t_espeak_callback*>(aCallback);
- espeak_SetSynthCallback(cb);
- espeak_SetParameter(espeakPITCH, pitch, 0);
- espeak_SetParameter(espeakRATE, rate, 0);
-
- if (current_voice)
- espeak_SetVoiceByProperties(current_voice);
- else
- espeak_SetVoiceByName("default");
-
- espeak_Synth(aText, 0, 0, POS_CHARACTER, 0, 0, NULL, NULL);
-
- // Reset callback so other instances will work too.
- espeak_SetSynthCallback(NULL);
- }
-
- long set_voice(
- const char* aName,
- const char* aLang=NULL,
- unsigned char aGender=0,
- unsigned char aAge=0,
- unsigned char aVariant = 0
- ) {
- long result = 0;
- if (aLang || aGender || aAge || aVariant) {
- espeak_VOICE props = { 0 };
- props.name = aName;
- props.languages = aLang;
- props.gender = aGender;
- props.age = aAge;
- props.variant = aVariant;
- result = espeak_SetVoiceByProperties(&props);
- } else {
- result = espeak_SetVoiceByName(aName);
- }
-
- // This way we don't need to allocate the name/lang strings to the heap.
- // Instead, we store the actual global voice.
- current_voice = espeak_GetCurrentVoice();
-
- return result;
- }
-
- int getSizeOfEventStruct_() {
- return sizeof(espeak_EVENT);
- }
-
- const espeak_VOICE** voices;
- int samplerate;
- int rate;
- int pitch;
-
- private:
- espeak_VOICE* current_voice;
- };
-
- #include <glue.cpp>
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