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wave_sada.cpp 15KB

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  1. /***************************************************************************
  2. * Copyright (C) 2008, Sun Microsystems, Inc. *
  3. * eSpeak driver for Solaris Audio Device Architecture (SADA) *
  4. * Written by Willie Walker, based on the eSpeak PulseAudio driver *
  5. * from Gilles Casse *
  6. * *
  7. * This program is free software; you can redistribute it and/or modify *
  8. * it under the terms of the GNU General Public License as published by *
  9. * the Free Software Foundation; either version 3 of the License, or *
  10. * (at your option) any later version. *
  11. * *
  12. * This program is distributed in the hope that it will be useful, *
  13. * but WITHOUT ANY WARRANTY; without even the implied warranty of *
  14. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
  15. * GNU General Public License for more details. *
  16. * *
  17. * You should have received a copy of the GNU General Public License *
  18. * along with this program; if not, write to the *
  19. * Free Software Foundation, Inc., *
  20. * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
  21. ***************************************************************************/
  22. #include "speech.h"
  23. #ifdef USE_ASYNC
  24. // This source file is only used for asynchronious modes
  25. #include <errno.h>
  26. #include <string.h>
  27. #include <stropts.h>
  28. #include <assert.h>
  29. #include <stdlib.h>
  30. #include <unistd.h>
  31. #include <fcntl.h>
  32. #include <sys/audioio.h>
  33. #include "wave.h"
  34. #include "debug.h"
  35. enum {ONE_BILLION=1000000000};
  36. #define SAMPLE_RATE 22050
  37. #define SAMPLE_SIZE 16
  38. #ifdef USE_SADA
  39. static t_wave_callback* my_callback_is_output_enabled=NULL;
  40. static const char *sun_audio_device = "/dev/audio";
  41. static int sun_audio_fd = -1;
  42. // The total number of 16-bit samples sent to be played via the
  43. // wave_write method.
  44. //
  45. static uint32_t total_samples_sent;
  46. // The total number of samples sent to be played via the wave_write
  47. // method, but which were never played because of a call to
  48. // wave_close.
  49. //
  50. static uint32_t total_samples_skipped;
  51. // The last known playing index after a call to wave_close.
  52. //
  53. static uint32_t last_play_position=0;
  54. //>
  55. // wave_init
  56. //
  57. // DESCRIPTION:
  58. //
  59. // initializes the audio subsytem.
  60. //
  61. // GLOBALS USED/MODIFIED:
  62. //
  63. // sun_audio_fd: modified to hold the file descriptor of the opened
  64. // audio device.
  65. //
  66. //<wave_init
  67. void wave_init() {
  68. ENTER("wave_init");
  69. audio_info_t ainfo;
  70. char *audio_device = NULL;
  71. audio_device = getenv("AUDIODEV");
  72. if (audio_device != NULL) {
  73. if ((sun_audio_fd = open(audio_device, O_WRONLY)) < 0) {
  74. SHOW("wave_init() could not open: %s (%d)\n",
  75. audio_device, sun_audio_fd);
  76. }
  77. }
  78. if (sun_audio_fd < 0) {
  79. if ((sun_audio_fd = open(sun_audio_device, O_WRONLY)) < 0) {
  80. SHOW("wave_init() could not open: %s (%d)\n",
  81. sun_audio_device, sun_audio_fd);
  82. }
  83. }
  84. SHOW("wave_init() sun_audio_fd: %d\n", sun_audio_fd);
  85. if (sun_audio_fd < 0) {
  86. return;
  87. }
  88. ioctl(sun_audio_fd, AUDIO_GETINFO, &ainfo);
  89. SHOW("wave_init() play buffer size: %d\n", ainfo.play.buffer_size);
  90. ainfo.play.encoding = AUDIO_ENCODING_LINEAR;
  91. ainfo.play.channels = 1;
  92. ainfo.play.sample_rate = SAMPLE_RATE;
  93. ainfo.play.precision = SAMPLE_SIZE;
  94. if (ioctl(sun_audio_fd, AUDIO_SETINFO, &ainfo) == -1) {
  95. SHOW("wave_init() failed to set audio params: %s\n", strerror(errno));
  96. close(sun_audio_fd);
  97. return;
  98. }
  99. }
  100. //>
  101. // wave_open
  102. //
  103. // DESCRIPTION:
  104. //
  105. // opens the audio subsystem given a specific API (e.g., "alsa",
  106. // "oss", ...). We ignore the_api and just return the sun_audio_fd we
  107. // opened in wave_init. This return value will be passed in as the
  108. // theHandler parameter in all other methods.
  109. //
  110. // PARAMETERS:
  111. //
  112. // the_api: "alsa", "oss" (ignored)
  113. //
  114. // GLOBALS USED/MODIFIED:
  115. //
  116. // sun_audio_fd: used as return value
  117. //
  118. // RETURNS:
  119. //
  120. // sun_audio_fd opened in wave_init, which is passed in as theHandler
  121. // parameter in all other methods
  122. //
  123. //<wave_open
  124. void* wave_open(const char* the_api)
  125. {
  126. ENTER("wave_open");
  127. return((void*) sun_audio_fd);
  128. }
  129. //>
  130. // wave_write
  131. //
  132. // DESCRIPTION:
  133. //
  134. // Meant to be asynchronous, it supplies the wave sample to the lower
  135. // audio layer and returns. The sample is played later on. [[[WDW -
  136. // we purposely do not open the audio device as non-blocking because
  137. // managing that would be a pain. So, we rely a lot upon fifo.cpp and
  138. // event.cpp to not overload us, allowing us to get away with a
  139. // blocking write. event.cpp:polling_thread in particular appears to
  140. // use get_remaining_time to prevent flooding.]]]
  141. //
  142. // PARAMETERS:
  143. //
  144. // theHandler: the audio device file descriptor
  145. // theMono16BitsWaveBuffer: the audio data
  146. // theSize: the number of bytes (not 16-bit samples)
  147. //
  148. // GLOBALS USED/MODIFIED:
  149. //
  150. // total_samples_sent: modified based upon 16-bit samples sent
  151. //
  152. // RETURNS:
  153. //
  154. // the number of bytes (not 16-bit samples) sent
  155. //
  156. //<wave_write
  157. size_t wave_write(void* theHandler,
  158. char* theMono16BitsWaveBuffer,
  159. size_t theSize)
  160. {
  161. size_t num;
  162. ENTER("wave_write");
  163. if (my_callback_is_output_enabled && (0==my_callback_is_output_enabled())) {
  164. SHOW_TIME("wave_write > my_callback_is_output_enabled: no!");
  165. return 0;
  166. }
  167. #if defined(BYTE_ORDER) && BYTE_ORDER == BIG_ENDIAN
  168. {
  169. // BIG-ENDIAN, swap the order of bytes in each sound sample
  170. int c;
  171. char *out_ptr;
  172. char *out_end;
  173. out_ptr = (char *)theMono16BitsWaveBuffer;
  174. out_end = out_ptr + theSize;
  175. while(out_ptr < out_end)
  176. {
  177. c = out_ptr[0];
  178. out_ptr[0] = out_ptr[1];
  179. out_ptr[1] = c;
  180. out_ptr += 2;
  181. }
  182. }
  183. #endif
  184. num = write((int) theHandler, theMono16BitsWaveBuffer, theSize);
  185. // Keep track of the total number of samples sent -- we use this in
  186. // wave_get_read_position and also use it to help calculate the
  187. // total_samples_skipped in wave_close.
  188. //
  189. total_samples_sent += num / 2;
  190. if (num < theSize) {
  191. SHOW("ERROR: wave_write only wrote %d of %d bytes\n", num, theSize);
  192. } else {
  193. SHOW("wave_write wrote %d bytes\n", theSize);
  194. }
  195. SHOW_TIME("wave_write > LEAVE");
  196. return num;
  197. }
  198. //>
  199. // wave_close
  200. //
  201. // DESCRIPTION:
  202. //
  203. // Does what SADA normally would call a flush, which means to cease
  204. // all audio production in progress and throw any remaining audio
  205. // away. [[[WDW - see comment in wave_flush.]]]
  206. //
  207. // PARAMETERS:
  208. //
  209. // theHandler: the audio device file descriptor
  210. //
  211. // GLOBALS USED/MODIFIED:
  212. //
  213. // last_play_position: modified to reflect play position the last time
  214. // this method was called
  215. // total_samples_sent: used to help calculate total_samples_skipped
  216. // total_samples_skipped: modified to hold the total number of 16-bit
  217. // samples sent to wave_write, but which were
  218. // never played
  219. // sun_audio_fd: used because some calls to wave_close seem to
  220. // pass a NULL for theHandler for some odd reason
  221. //
  222. // RETURNS:
  223. //
  224. // The result of the ioctl call (non-0 means failure)
  225. //
  226. //<wave_close
  227. int wave_close(void* theHandler)
  228. {
  229. int ret;
  230. audio_info_t ainfo;
  231. int audio_fd = (int) theHandler;
  232. if (!audio_fd) {
  233. audio_fd = sun_audio_fd;
  234. }
  235. ENTER("wave_close");
  236. // [[[WDW: maybe do a pause/resume ioctl???]]]
  237. ret = ioctl(audio_fd, I_FLUSH, FLUSHRW);
  238. ioctl(audio_fd, AUDIO_GETINFO, &ainfo);
  239. // Calculate the number of samples that won't get
  240. // played. We also keep track of the last_play_position
  241. // because wave_close can be called multiple times
  242. // before another call to wave_write.
  243. //
  244. if (last_play_position != ainfo.play.samples) {
  245. last_play_position = ainfo.play.samples;
  246. total_samples_skipped = total_samples_sent - last_play_position;
  247. }
  248. SHOW_TIME("wave_close > LEAVE");
  249. return ret;
  250. }
  251. //>
  252. // wave_is_busy
  253. //
  254. // DESCRIPTION:
  255. //
  256. // Returns a non-0 value if audio is being played.
  257. //
  258. // PARAMETERS:
  259. //
  260. // theHandler: the audio device file descriptor
  261. //
  262. // GLOBALS USED/MODIFIED:
  263. //
  264. // sun_audio_fd: used because some calls to wave_is_busy seem to
  265. // pass a NULL for theHandler for some odd reason
  266. //
  267. // RETURNS:
  268. //
  269. // A non-0 value if audio is being played
  270. //
  271. //<wave_is_busy
  272. int wave_is_busy(void* theHandler)
  273. {
  274. uint32_t time;
  275. if (total_samples_sent >= 1) {
  276. wave_get_remaining_time(total_samples_sent - 1, &time);
  277. } else {
  278. time = 0;
  279. }
  280. return time != 0;
  281. }
  282. //>
  283. // wave_terminate
  284. //
  285. // DESCRIPTION:
  286. //
  287. // Used to end our session with eSpeak.
  288. //
  289. // GLOBALS USED/MODIFIED:
  290. //
  291. // sun_audio_fd: modified - closed and set to -1
  292. //
  293. //<wave_terminate
  294. void wave_terminate()
  295. {
  296. ENTER("wave_terminate");
  297. close(sun_audio_fd);
  298. sun_audio_fd = -1;
  299. SHOW_TIME("wave_terminate > LEAVE");
  300. }
  301. //>
  302. // wave_flush
  303. //
  304. // DESCRIPTION:
  305. //
  306. // Appears to want to tell the audio subsystem to make sure it plays
  307. // the audio. In our case, the system is already doing this, so this
  308. // is basically a no-op. [[[WDW - if you do a drain, you block, so
  309. // don't do that. In addition the typical SADA notion of flush is
  310. // currently handled by wave_close. I think this is most likely just
  311. // terminology conflict between eSpeak and SADA.]]]
  312. //
  313. // PARAMETERS:
  314. //
  315. // theHandler: the audio device file descriptor
  316. //
  317. //<wave_flush
  318. void wave_flush(void* theHandler)
  319. {
  320. ENTER("wave_flush");
  321. //ioctl((int) theHandler, AUDIO_DRAIN, 0);
  322. SHOW_TIME("wave_flush > LEAVE");
  323. }
  324. //>
  325. // wave_set_callback_is_output_enabled
  326. //
  327. // DESCRIPTION:
  328. //
  329. // Sets the callback to call from wave_write before it sends data to
  330. // be played. It helps wave_write determine if the data should be
  331. // thrown away or not.
  332. //
  333. // PARAMETERS:
  334. //
  335. // cb: the callback to call from wave_write
  336. //
  337. //<wave_set_callback_is_output_enabled
  338. void wave_set_callback_is_output_enabled(t_wave_callback* cb)
  339. {
  340. my_callback_is_output_enabled = cb;
  341. }
  342. //>
  343. // wave_test_get_write_buffer
  344. //
  345. // DESCRIPTION:
  346. //
  347. // Unnecessary and is used for debug output from
  348. // speak_lib.cpp:dispatch_audio.
  349. //
  350. // RETURNS:
  351. //
  352. // NULL
  353. //
  354. //<wave_test_get_write_buffer
  355. void *wave_test_get_write_buffer()
  356. {
  357. return NULL;
  358. }
  359. //>
  360. // wave_get_read_position
  361. //
  362. // DESCRIPTION:
  363. //
  364. // Concerns the sample which is currently played by the audio layer,
  365. // where 'sample' is a small buffer of synthesized wave data,
  366. // identified so that the user callback could be called when the
  367. // 'sample' is really played. The identifier is returned by
  368. // wave_get_write_position. This method is unused.
  369. //
  370. // PARAMETERS:
  371. //
  372. // theHandler: the audio device file descriptor
  373. //
  374. // RETURNS:
  375. //
  376. // The total number of 16-bit samples played by the audio system
  377. // so far.
  378. //
  379. //<wave_get_read_position
  380. uint32_t wave_get_read_position(void* theHandler)
  381. {
  382. audio_info_t ainfo;
  383. ENTER("wave_get_read_position");
  384. ioctl((int) theHandler, AUDIO_GETINFO, &ainfo);
  385. SHOW("wave_get_read_position: %d\n", ainfo.play.samples);
  386. SHOW_TIME("wave_get_read_position > LEAVE");
  387. return ainfo.play.samples;
  388. }
  389. //>
  390. // wave_get_write_position
  391. //
  392. // DESCRIPTION:
  393. //
  394. // Returns an identifier for a new sample, where 'sample' is a small
  395. // buffer of synthesized wave data, identified so that the user
  396. // callback could be called when the 'sample' is really played. This
  397. // implementation views the audio as one long continuous stream of
  398. // 16-bit samples.
  399. //
  400. // PARAMETERS:
  401. //
  402. // theHandler: the audio device file descriptor
  403. //
  404. // GLOBALS USED/MODIFIED:
  405. //
  406. // total_samples_sent: used as the return value
  407. //
  408. // RETURNS:
  409. //
  410. // total_samples_sent, which is the index for the end of this long
  411. // continuous stream. [[[WDW: with a unit32_t managing 16-bit
  412. // samples at 22050Hz, we have about 54 hours of play time before
  413. // the index wraps back to 0. We don't handle that wrapping, so
  414. // the behavior after 54 hours of play time is undefined.]]]
  415. //
  416. //<wave_get_write_position
  417. uint32_t wave_get_write_position(void* theHandler)
  418. {
  419. ENTER("wave_get_write_position");
  420. SHOW("wave_get_write_position: %d\n", total_samples_sent);
  421. SHOW_TIME("wave_get_write_position > LEAVE");
  422. return total_samples_sent;
  423. }
  424. //>
  425. // wave_get_remaining_time
  426. //
  427. // DESCRIPTION:
  428. //
  429. // Returns the remaining time (in ms) before the sample is played.
  430. // The sample in this case is a return value from a previous call to
  431. // wave_get_write_position.
  432. //
  433. // PARAMETERS:
  434. //
  435. // sample: an index returned from wave_get_write_position representing
  436. // an index into the long continuous stream of 16-bit samples
  437. // time: a return value representing the delay in milliseconds until
  438. // sample is played. A value of 0 means the sample is either
  439. // currently being played or it has already been played.
  440. //
  441. // GLOBALS USED/MODIFIED:
  442. //
  443. // sun_audio_fd: used to determine total number of samples played by
  444. // the audio system
  445. // total_samples_skipped: used in remaining time calculation
  446. //
  447. // RETURNS:
  448. //
  449. // Time in milliseconds before the sample is played or 0 if the sample
  450. // is currently playing or has already been played.
  451. //
  452. //<wave_get_remaining_time
  453. int wave_get_remaining_time(uint32_t sample, uint32_t* time)
  454. {
  455. uint32_t a_time=0;
  456. uint32_t actual_index;
  457. audio_info_t ainfo;
  458. ENTER("wave_get_remaining_time");
  459. if (!time) {
  460. return(-1);
  461. SHOW_TIME("wave_get_remaining_time > LEAVE");
  462. }
  463. ioctl(sun_audio_fd, AUDIO_GETINFO, &ainfo);
  464. // See if this sample has already been played or is currently
  465. // playing.
  466. //
  467. actual_index = sample - total_samples_skipped;
  468. if ((sample < total_samples_skipped) ||
  469. (actual_index <= ainfo.play.samples)) {
  470. *time = 0;
  471. } else {
  472. a_time = ((actual_index - ainfo.play.samples) * 1000) / SAMPLE_RATE;
  473. *time = (uint32_t) a_time;
  474. }
  475. SHOW("wave_get_remaining_time for %d: %d\n", sample, *time);
  476. SHOW_TIME("wave_get_remaining_time > LEAVE");
  477. return 0;
  478. }
  479. #else
  480. // notdef USE_SADA
  481. void wave_init() {}
  482. void* wave_open(const char* the_api) {return (void *)1;}
  483. size_t wave_write(void* theHandler, char* theMono16BitsWaveBuffer, size_t theSize) {return theSize;}
  484. int wave_close(void* theHandler) {return 0;}
  485. int wave_is_busy(void* theHandler) {return 0;}
  486. void wave_terminate() {}
  487. uint32_t wave_get_read_position(void* theHandler) {return 0;}
  488. uint32_t wave_get_write_position(void* theHandler) {return 0;}
  489. void wave_flush(void* theHandler) {}
  490. typedef int (t_wave_callback)(void);
  491. void wave_set_callback_is_output_enabled(t_wave_callback* cb) {}
  492. extern void* wave_test_get_write_buffer() {return NULL;}
  493. int wave_get_remaining_time(uint32_t sample, uint32_t* time)
  494. {
  495. if (!time) return(-1);
  496. *time = (uint32_t)0;
  497. return 0;
  498. }
  499. #endif // of USE_PORTAUDIO
  500. //>
  501. //<clock_gettime2, add_time_in_ms
  502. void clock_gettime2(struct timespec *ts)
  503. {
  504. struct timeval tv;
  505. if (!ts)
  506. {
  507. return;
  508. }
  509. assert (gettimeofday(&tv, NULL) != -1);
  510. ts->tv_sec = tv.tv_sec;
  511. ts->tv_nsec = tv.tv_usec*1000;
  512. }
  513. void add_time_in_ms(struct timespec *ts, int time_in_ms)
  514. {
  515. if (!ts)
  516. {
  517. return;
  518. }
  519. uint64_t t_ns = (uint64_t)ts->tv_nsec + 1000000 * (uint64_t)time_in_ms;
  520. while(t_ns >= ONE_BILLION)
  521. {
  522. SHOW("event > add_time_in_ms ns: %d sec %Lu nsec \n", ts->tv_sec, t_ns);
  523. ts->tv_sec += 1;
  524. t_ns -= ONE_BILLION;
  525. }
  526. ts->tv_nsec = (long int)t_ns;
  527. }
  528. #endif // USE_ASYNC
  529. //>