// stack for language and voice properties // frame 0 is for the defaults, before any ssml tags. typedef struct { int tag_type; int voice_variant_number; int voice_gender; int voice_age; char voice_name[40]; char language[20]; } SSML_STACK; #define N_PARAM_STACK 20 #define SSML_SPEAK 1 #define SSML_VOICE 2 #define SSML_PROSODY 3 #define SSML_SAYAS 4 #define SSML_MARK 5 #define SSML_SENTENCE 6 #define SSML_PARAGRAPH 7 #define SSML_PHONEME 8 #define SSML_SUB 9 #define SSML_STYLE 10 #define SSML_AUDIO 11 #define SSML_EMPHASIS 12 #define SSML_BREAK 13 #define SSML_IGNORE_TEXT 14 #define HTML_BREAK 15 #define HTML_NOSPACE 16 // don't insert a space for this element, so it doesn't break a word #define SSML_CLOSE 0x20 // for a closing tag, OR this with the tag type int LoadSoundFile2(const char *fname); int AddNameData(const char *name, int wide); int ProcessSsmlTag(wchar_t *xml_buf, char *outbuf, int *outix, int n_outbuf, bool self_closing, const char *xmlbase, bool *audio_text, char *current_voice_id, espeak_VOICE *base_voice, char *base_voice_variant_name, bool *ignore_text, bool *clear_skipping_text, int *sayas_mode, int *sayas_start, SSML_STACK *ssml_stack, int *n_ssml_stack, int *n_param_stack, int *speech_parameters);