# Microsoft Developer Studio Project File - Name="TtsEng" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 CFG=TtsEng - Win32 Debug x86 !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "ttseng.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ttseng.mak" CFG="TtsEng - Win32 Debug x86" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "TtsEng - Win32 Debug x86" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "TtsEng - Win32 Release x86" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "Desktop" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "TtsEng - Win32 Debug x86" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "TtsEng___Win32_Debug_x86" # PROP BASE Intermediate_Dir "TtsEng___Win32_Debug_x86" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug_x86" # PROP Intermediate_Dir "Debug_x86" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\..\..\sdk\include" /I "..\..\..\ddk\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /FR /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /ZI /Od /I "..\..\..\..\..\ddk\include" /I "..\..\..\..\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /FR /Yu"stdafx.h" /FD /GZ /c # ADD MTL /I "..\..\..\..\..\ddk\idl" /I "..\..\..\..\idl" # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib advapi32.lib ole32.lib /nologo /subsystem:windows /dll /map /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\lib\i386" # Begin Custom Build - Performing registration OutDir=.\Debug_x86 TargetPath=.\Debug_x86\ttseng.dll InputPath=.\Debug_x86\ttseng.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "TtsEng - Win32 Release x86" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "TtsEng___Win32_Release_x86" # PROP BASE Intermediate_Dir "TtsEng___Win32_Release_x86" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release_x86" # PROP Intermediate_Dir "Release_x86" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /W3 /O1 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_DLL" /D "_ATL_MIN_CRT" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /O1 /I "..\..\..\..\..\ddk\include" /I "..\..\..\..\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "_ATL_STATIC_REGISTRY" /Yu"stdafx.h" /FD /c # ADD MTL /I "..\..\..\..\..\ddk\idl" /I "..\..\..\..\idl" # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 kernel32.lib advapi32.lib ole32.lib /nologo /subsystem:windows /dll /map /machine:I386 /out:"Release_x86/espeak_sapi.dll" /libpath:"..\..\..\..\lib\i386" # Begin Custom Build - Performing registration OutDir=.\Release_x86 TargetPath=.\Release_x86\espeak_sapi.dll InputPath=.\Release_x86\espeak_sapi.dll SOURCE="$(InputPath)" "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ENDIF # Begin Target # Name "TtsEng - Win32 Debug x86" # Name "TtsEng - Win32 Release x86" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\src\compiledict.cpp # End Source File # Begin Source File SOURCE=.\src\dictionary.cpp # End Source File # Begin Source File SOURCE=.\src\intonation.cpp # End Source File # Begin Source File SOURCE=.\src\klatt.cpp # End Source File # Begin Source File SOURCE=.\src\numbers.cpp # End Source File # Begin Source File SOURCE=.\src\phonemelist.cpp # End Source File # Begin Source File SOURCE=.\src\readclause.cpp # End Source File # Begin Source File SOURCE=.\src\setlengths.cpp # End Source File # Begin Source File SOURCE=.\src\sonic.cpp # End Source File # Begin Source File SOURCE=.\src\speak_lib.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD BASE CPP /Yc"stdafx.h" # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\src\synth_mbrola.cpp # End Source File # Begin Source File SOURCE=.\src\synthdata.cpp # End Source File # Begin Source File SOURCE=.\src\synthesize.cpp # End Source File # Begin Source File SOURCE=.\src\tr_languages.cpp # End Source File # Begin Source File SOURCE=.\src\translate.cpp # End Source File # Begin Source File SOURCE=.\TtsEng.cpp # End Source File # Begin Source File SOURCE=.\TtsEng.def # End Source File # Begin Source File SOURCE=.\TtsEng.idl # ADD BASE MTL /I "..\..\..\sdk\idl" /tlb ".\TtsEng.tlb" /h "TtsEng.h" /iid "" /Oicf # ADD MTL /I "..\..\..\sdk\idl" /tlb ".\TtsEng.tlb" /h "TtsEng.h" /iid "TtsEng_i.c" /Oicf # End Source File # Begin Source File SOURCE=.\TtsEng.rc # End Source File # Begin Source File SOURCE=.\TtsEngObj.cpp # SUBTRACT CPP /YX /Yc /Yu # End Source File # Begin Source File SOURCE=.\src\voices.cpp # End Source File # Begin Source File SOURCE=.\src\wavegen.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\src\klatt.h # End Source File # Begin Source File SOURCE=.\src\phoneme.h # End Source File # Begin Source File SOURCE=.\src\portaudio.h # End Source File # Begin Source File SOURCE=.\src\portaudio18.h # End Source File # Begin Source File SOURCE=.\src\portaudio19.h # End Source File # Begin Source File SOURCE=.\Resource.h # End Source File # Begin Source File SOURCE=.\src\sintab.h # End Source File # Begin Source File SOURCE=.\src\sonic.h # End Source File # Begin Source File SOURCE=.\src\speak_lib.h # End Source File # Begin Source File SOURCE=.\src\speech.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\src\synthesize.h # End Source File # Begin Source File SOURCE=.\src\translate.h # End Source File # Begin Source File SOURCE=.\TtsEngObj.h # End Source File # Begin Source File SOURCE=.\src\voice.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\TtsEngObj.rgs # End Source File # End Group # End Target # End Project