Languages which use non-Latin alphabets will automatically speak a word of Latin characters as English (or another specified language) without the need for entries in its *_rules file.
synthesize.cpp, SynthOnTimer(): Ensure the sound channel is open if there items still to be spoken, to prevent sound output lock-up.
Reduce warning messages from compilers.
git-svn-id: https://espeak.svn.sourceforge.net/svnroot/espeak/trunk@211 d46cf337-b52f-0410-862d-fd96e6ae7743
Fix problem in *_rules files. Conditional rules could cause corrupt phoneme strings.
Voice files, "replace" command using an "unstressed" phoneme now ensures the syllable is unstressed.
lang: us, pronunciation changes, use new phonemeeeeeeeee [@/] (at end of words) and [O].
lang: fr, pronunciation changes.
git-svn-id: https://espeak.svn.sourceforge.net/svnroot/espeak/trunk@197 d46cf337-b52f-0410-862d-fd96e6ae7743
lang=en-r: change to phoneme [t#] (reduced "t")
Added "consonants" attribute to voice files.
Minor change to intonation types 2 and 3.
lang=zh: adjust tone levels
lang=fr: adjust stressAmp, adjust consonant strengths.
Platform RISC_OS. Disable the "breath" attribute in voices because floating point is not allowed in callbacks.
Platform RISC_OS. Implement ListVoices()
git-svn-id: https://espeak.svn.sourceforge.net/svnroot/espeak/trunk@132 d46cf337-b52f-0410-862d-fd96e6ae7743