@@ -231,7 +231,10 @@ int LoadDictionary(Translator *tr, const char *name, int no_error) | |||
return 1; | |||
} | |||
tr->data_dictlist = Alloc(size); | |||
if ((tr->data_dictlist = malloc(size)) == NULL) { | |||
fclose(f); | |||
return 3; | |||
} | |||
size = fread(tr->data_dictlist, 1, size, f); | |||
fclose(f); | |||
@@ -251,18 +251,6 @@ int GetFileLength(const char *filename) | |||
return statbuf.st_size; | |||
} | |||
#pragma GCC visibility pop | |||
char *Alloc(int size) | |||
{ | |||
char *p; | |||
if ((p = (char *)malloc(size)) == NULL) | |||
fprintf(stderr, "Can't allocate memory\n"); // I was told that size+1 fixes a crash on 64-bit systems | |||
return p; | |||
} | |||
#pragma GCC visibility push(default) | |||
ESPEAK_NG_API void espeak_ng_InitializePath(const char *path) | |||
{ | |||
if (path != NULL) { |
@@ -69,7 +69,6 @@ extern char path_home[N_PATH_HOME]; // this is the espeak-data directory | |||
extern ESPEAK_NG_API void strncpy0(char *to, const char *from, int size); | |||
extern ESPEAK_NG_API int GetFileLength(const char *filename); | |||
char *Alloc(int size); | |||
#ifdef __cplusplus | |||
} |
@@ -88,7 +88,7 @@ static espeak_ng_STATUS ReadPhFile(void **ptr, const char *fname, int *size, esp | |||
if (*ptr != NULL) | |||
free(*ptr); | |||
if ((*ptr = Alloc(length)) == NULL) { | |||
if ((*ptr = malloc(length)) == NULL) { | |||
fclose(f_in); | |||
return ENOMEM; | |||
} | |||
@@ -411,7 +411,6 @@ void LoadConfig(void) | |||
FILE *f; | |||
int ix; | |||
char c1; | |||
char *p; | |||
char string[200]; | |||
for (ix = 0; ix < N_SOUNDICON_SLOTS; ix++) { | |||
@@ -434,9 +433,7 @@ void LoadConfig(void) | |||
ix = sscanf(&buf[10], "_%c %s", &c1, string); | |||
if (ix == 2) { | |||
soundicon_tab[n_soundicon_tab].name = c1; | |||
p = Alloc(strlen(string)+1); | |||
strcpy(p, string); | |||
soundicon_tab[n_soundicon_tab].filename = p; | |||
soundicon_tab[n_soundicon_tab].filename = strdup(string); | |||
soundicon_tab[n_soundicon_tab++].length = 0; | |||
} | |||
} |
@@ -220,8 +220,7 @@ static Translator *NewTranslator(void) | |||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 55, 0, 56, 0, 57, 0, // 0x170 | |||
}; | |||
tr = (Translator *)Alloc(sizeof(Translator)); | |||
if (tr == NULL) | |||
if ((tr = (Translator *)malloc(sizeof(Translator))) == NULL) | |||
return NULL; | |||
tr->charset_a0 = charsets[1]; // ISO-8859-1, this is for when the input is not utf8 |