utf8_nbytes() is only used in dictionary.c. Others are moved to common.cmaster
@@ -57,4 +57,111 @@ void strncpy0(char *to, const char *from, int size) | |||
strncpy(to, from, size); | |||
to[size-1] = 0; | |||
} | |||
int utf8_in(int *c, const char *buf) | |||
{ | |||
/* Read a unicode characater from a UTF8 string | |||
* Returns the number of UTF8 bytes used. | |||
* buf: position of buffer is moved, if character is read | |||
* c: holds UTF-16 representation of multibyte character by | |||
* skipping UTF-8 header bits of bytes in following way: | |||
* 2-byte character "ā": | |||
* hex binary | |||
* c481 1100010010000001 | |||
* | 11000100 000001 | |||
* V \ \ | | | |||
* 0101 0000000100000001 | |||
* 3-byte character "ꙅ": | |||
* ea9985 111010101001100110000101 | |||
* 1010 011001 000101 | |||
* | + +--.\ \ | | | |||
* V `--. \`. `.| | | |||
* A645 1010011001000101 | |||
* 4-byte character "𠜎": | |||
* f0a09c8e 11110000101000001001110010001110 | |||
* V 000 100000 011100 001110 | |||
* 02070e 000000100000011100001110 | |||
*/ | |||
return utf8_in2(c, buf, 0); | |||
} | |||
#pragma GCC visibility pop | |||
int utf8_out(unsigned int c, char *buf) | |||
{ | |||
// write a UTF-16 character into a buffer as UTF-8 | |||
// returns the number of bytes written | |||
int n_bytes; | |||
int j; | |||
int shift; | |||
static const char unsigned code[4] = { 0, 0xc0, 0xe0, 0xf0 }; | |||
if (c < 0x80) { | |||
buf[0] = c; | |||
return 1; | |||
} | |||
if (c >= 0x110000) { | |||
buf[0] = ' '; // out of range character code | |||
return 1; | |||
} | |||
if (c < 0x0800) | |||
n_bytes = 1; | |||
else if (c < 0x10000) | |||
n_bytes = 2; | |||
else | |||
n_bytes = 3; | |||
shift = 6*n_bytes; | |||
buf[0] = code[n_bytes] | (c >> shift); | |||
for (j = 0; j < n_bytes; j++) { | |||
shift -= 6; | |||
buf[j+1] = 0x80 + ((c >> shift) & 0x3f); | |||
} | |||
return n_bytes+1; | |||
} | |||
int utf8_in2(int *c, const char *buf, int backwards) | |||
{ | |||
// Reads a unicode characater from a UTF8 string | |||
// Returns the number of UTF8 bytes used. | |||
// c: holds integer representation of multibyte character | |||
// buf: position of buffer is moved, if character is read | |||
// backwards: set if we are moving backwards through the UTF8 string | |||
int c1; | |||
int n_bytes; | |||
int ix; | |||
static const unsigned char mask[4] = { 0xff, 0x1f, 0x0f, 0x07 }; | |||
// find the start of the next/previous character | |||
while ((*buf & 0xc0) == 0x80) { | |||
// skip over non-initial bytes of a multi-byte utf8 character | |||
if (backwards) | |||
buf--; | |||
else | |||
buf++; | |||
} | |||
n_bytes = 0; | |||
if ((c1 = *buf++) & 0x80) { | |||
if ((c1 & 0xe0) == 0xc0) | |||
n_bytes = 1; | |||
else if ((c1 & 0xf0) == 0xe0) | |||
n_bytes = 2; | |||
else if ((c1 & 0xf8) == 0xf0) | |||
n_bytes = 3; | |||
c1 &= mask[n_bytes]; | |||
for (ix = 0; ix < n_bytes; ix++) | |||
{ | |||
if (!*buf) | |||
/* Oops, truncated */ | |||
break; | |||
c1 = (c1 << 6) + (*buf++ & 0x3f); | |||
} | |||
n_bytes = ix; | |||
} | |||
*c = c1; | |||
return n_bytes+1; | |||
} |
@@ -25,6 +25,10 @@ | |||
extern ESPEAK_NG_API int GetFileLength(const char *filename); | |||
extern ESPEAK_NG_API void strncpy0(char *to, const char *from, int size); | |||
ESPEAK_NG_API int utf8_in(int *c, const char *buf); | |||
int utf8_in2(int *c, const char *buf, int backwards); | |||
int utf8_out(unsigned int c, char *buf); | |||
#ifdef __cplusplus | |||
} | |||
#endif |
@@ -2856,6 +2856,21 @@ static const char *LookupDict2(Translator *tr, const char *word, const char *wor | |||
return 0; | |||
} | |||
static int utf8_nbytes(const char *buf) | |||
{ | |||
// Returns the number of bytes for the first UTF-8 character in buf | |||
unsigned char c = (unsigned char)buf[0]; | |||
if (c < 0x80) | |||
return 1; | |||
if (c < 0xe0) | |||
return 2; | |||
if (c < 0xf0) | |||
return 3; | |||
return 4; | |||
} | |||
/* Lookup a specified word in the word dictionary. | |||
Returns phonetic data in 'phonetic' and bits in 'flags' | |||
@@ -32,6 +32,7 @@ | |||
#include <espeak-ng/encoding.h> | |||
#include "numbers.h" | |||
#include "common.h" | |||
#include "dictionary.h" // for Lookup, TranslateRules, EncodePhonemes, Look... | |||
#include "phoneme.h" // for phonSWITCH, PHONEME_TAB, phonEND_WORD, phonP... | |||
#include "readclause.h" // for WordToString2, towlower2 |
@@ -31,6 +31,7 @@ | |||
#include <espeak-ng/speak_lib.h> | |||
#include <espeak-ng/encoding.h> | |||
#include "common.h" | |||
#include "setlengths.h" // for SetLengthMods | |||
#include "translate.h" // for Translator, LANGUAGE_OPTIONS, L, NUM... | |||
@@ -33,6 +33,7 @@ | |||
#include <espeak-ng/encoding.h> | |||
#include "translate.h" | |||
#include "common.h" | |||
#include "dictionary.h" // for TranslateRules, LookupDictList, Cha... | |||
#include "phoneme.h" // for phonSWITCH, PHONEME_TAB, phonPAUSE_... | |||
#include "phonemelist.h" // for MakePhonemeList | |||
@@ -237,129 +238,6 @@ int IsBracket(int c) | |||
return lookupwchar(brackets, c); | |||
} | |||
int utf8_nbytes(const char *buf) | |||
{ | |||
// Returns the number of bytes for the first UTF-8 character in buf | |||
unsigned char c = (unsigned char)buf[0]; | |||
if (c < 0x80) | |||
return 1; | |||
if (c < 0xe0) | |||
return 2; | |||
if (c < 0xf0) | |||
return 3; | |||
return 4; | |||
} | |||
int utf8_in2(int *c, const char *buf, int backwards) | |||
{ | |||
// Reads a unicode characater from a UTF8 string | |||
// Returns the number of UTF8 bytes used. | |||
// c: holds integer representation of multibyte character | |||
// buf: position of buffer is moved, if character is read | |||
// backwards: set if we are moving backwards through the UTF8 string | |||
int c1; | |||
int n_bytes; | |||
int ix; | |||
static const unsigned char mask[4] = { 0xff, 0x1f, 0x0f, 0x07 }; | |||
// find the start of the next/previous character | |||
while ((*buf & 0xc0) == 0x80) { | |||
// skip over non-initial bytes of a multi-byte utf8 character | |||
if (backwards) | |||
buf--; | |||
else | |||
buf++; | |||
} | |||
n_bytes = 0; | |||
if ((c1 = *buf++) & 0x80) { | |||
if ((c1 & 0xe0) == 0xc0) | |||
n_bytes = 1; | |||
else if ((c1 & 0xf0) == 0xe0) | |||
n_bytes = 2; | |||
else if ((c1 & 0xf8) == 0xf0) | |||
n_bytes = 3; | |||
c1 &= mask[n_bytes]; | |||
for (ix = 0; ix < n_bytes; ix++) | |||
{ | |||
if (!*buf) | |||
/* Oops, truncated */ | |||
break; | |||
c1 = (c1 << 6) + (*buf++ & 0x3f); | |||
} | |||
n_bytes = ix; | |||
} | |||
*c = c1; | |||
return n_bytes+1; | |||
} | |||
#pragma GCC visibility push(default) | |||
int utf8_in(int *c, const char *buf) | |||
{ | |||
/* Read a unicode characater from a UTF8 string | |||
* Returns the number of UTF8 bytes used. | |||
* buf: position of buffer is moved, if character is read | |||
* c: holds UTF-16 representation of multibyte character by | |||
* skipping UTF-8 header bits of bytes in following way: | |||
* 2-byte character "ā": | |||
* hex binary | |||
* c481 1100010010000001 | |||
* | 11000100 000001 | |||
* V \ \ | | | |||
* 0101 0000000100000001 | |||
* 3-byte character "ꙅ": | |||
* ea9985 111010101001100110000101 | |||
* 1010 011001 000101 | |||
* | + +--.\ \ | | | |||
* V `--. \`. `.| | | |||
* A645 1010011001000101 | |||
* 4-byte character "𠜎": | |||
* f0a09c8e 11110000101000001001110010001110 | |||
* V 000 100000 011100 001110 | |||
* 02070e 000000100000011100001110 | |||
*/ | |||
return utf8_in2(c, buf, 0); | |||
} | |||
#pragma GCC visibility pop | |||
int utf8_out(unsigned int c, char *buf) | |||
{ | |||
// write a UTF-16 character into a buffer as UTF-8 | |||
// returns the number of bytes written | |||
int n_bytes; | |||
int j; | |||
int shift; | |||
static const char unsigned code[4] = { 0, 0xc0, 0xe0, 0xf0 }; | |||
if (c < 0x80) { | |||
buf[0] = c; | |||
return 1; | |||
} | |||
if (c >= 0x110000) { | |||
buf[0] = ' '; // out of range character code | |||
return 1; | |||
} | |||
if (c < 0x0800) | |||
n_bytes = 1; | |||
else if (c < 0x10000) | |||
n_bytes = 2; | |||
else | |||
n_bytes = 3; | |||
shift = 6*n_bytes; | |||
buf[0] = code[n_bytes] | (c >> shift); | |||
for (j = 0; j < n_bytes; j++) { | |||
shift -= 6; | |||
buf[j+1] = 0x80 + ((c >> shift) & 0x3f); | |||
} | |||
return n_bytes+1; | |||
} | |||
char *strchr_w(const char *s, int c) | |||
{ | |||
// return NULL for any non-ascii character |
@@ -661,11 +661,6 @@ extern int (*phoneme_callback)(const char *); | |||
#define LEADING_2_BITS 0xC0 // 0b11000000 | |||
#define UTF8_TAIL_BITS 0x80 // 0b10000000 | |||
ESPEAK_NG_API int utf8_in(int *c, const char *buf); | |||
int utf8_in2(int *c, const char *buf, int backwards); | |||
int utf8_out(unsigned int c, char *buf); | |||
int utf8_nbytes(const char *buf); | |||
int lookupwchar(const unsigned short *list, int c); | |||
char *strchr_w(const char *s, int c); | |||
int IsBracket(int c); |