| @@ -79,7 +79,6 @@ bool new_sentence; | |||
| static int word_emphasis = 0; // set if emphasis level 3 or 4 | |||
| static int embedded_flag = 0; // there are embedded commands to be applied to the next phoneme, used in TranslateWord2() | |||
| static int prev_clause_pause = 0; | |||
| static int max_clause_pause = 0; | |||
| static bool any_stressed_words; | |||
| int pre_pause; | |||
| @@ -2699,8 +2698,6 @@ void TranslateClause(Translator *tr, int *tone_out, char **voice_change) | |||
| embedded_list[embedded_ix] = 0x80; | |||
| } | |||
| prev_clause_pause = clause_pause; | |||
| new_sentence = false; | |||
| if (terminator & CLAUSE_TYPE_SENTENCE) | |||
| new_sentence = true; // next clause is a new sentence | |||
| @@ -2726,8 +2723,6 @@ void InitText(int control) | |||
| skipping_text = false; | |||
| new_sentence = true; | |||
| prev_clause_pause = 0; | |||
| option_sayas = 0; | |||
| option_sayas2 = 0; | |||
| option_emphasis = 0; | |||